The players are rendered in a cartoon style and controlled via computer mouse.īy contrast, CyberSports has set up Football Superstars as a persistent virtual world, or massively-multiplayer online game. In the game, players create their own dream team and then play ball. The game is expected to launch commercially in April, in line with the 2009 baseball season. Neowiz hasn’t disclosed the number of Slugger players, but says it is just about on par with EA’s FIFA Online audience. Neowiz, which has 1,000 employees and about $240 million in revenue, invested $2 million for a stake in GamesCampus to bring the Korean game Slugger to North America. GamesCampus has two million users who play an average of about 25 million game sessions per year. Since then, it has moved into micro-transaction games, where players buy small items one at a time rather than pay subscription fees upfront. GamesCampus was founded in 2006 and created a 3-D golf simulation game called Shot Online. EA also recently bought J2MSoft, a Korean online game firm. That game is operated, coincidentally, by Neowiz, which is also backing GamesCampus. After all, Electronic Arts isn’t asleep - it has already launched an online version of its FIFA soccer game in Asia. Both of these companies may gain traction before the giants catch on.
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